I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
相比之下,尽管蔚来的神玑NX9031芯片在纸面参数上令人印象深刻:5nm工艺加持,算力指标数倍于现役的英伟达Orin-X,但在2026年的语境下,战胜旧旗舰并非技术护城河的全部。更关键的挑战在于,这颗投入重金研发的芯片,目前仍被困在蔚来主品牌年销30万辆的小众圈层内。。51吃瓜对此有专业解读
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